Our game was based around a capture and control mission to take a secluded weapons research space station. Two fleets raced toward the station and did their best to teleport their assault troops onto the station in order to score victory points. At the end of each game round, teams earned points for each squad of troops remaining on the station...or at least those that survived the fighting if both teams had squads on board. Victory points were also earned by destroying ships of the opposing fleet. The swifter frigates and cruisers raced in and traded shots early, but the game took on a different tone once the big dog battleships entered the fray. Our favorite high-rolling history professor scored some really nasty hits from his battleship that disintegrated two of the opposing cruisers, leading to a reactor meltdown that mauled the remaining one. That turn changed the tide of battle and the other team's battleship ultimately made a hasty retreat to hyperspace before being encircled and destroyed. It was an exciting game with loads of fun moments...another fun game night!

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